Gido Hakvoort & Andrew Lewis 'New Technology in Digital Heritage' - Brown Bag November 14th
‘New Technology in Digital Heritage: Interdisciplinary Collaboration,
Ubiquity, and the History of the Future’
Andrew and Gido are
both PhD researchers with the European Research Institute at the University of
Birmingham. They are heavily involved in the latest technologies available to
the heritage industry and were kind enough to come and give a wonderful
presentation on their work and current projects undertaken by the
Do.Collaboration centre and University of Birmingham (http://www.birmingham.ac.uk/facilities/hclh/index.aspx).
Do.Collaboration (formerly the Heritage and
Cultural Learning Hub) is focused on a wide range of projects including
multi-touch and sensory devices, augmented reality, virtual reality, software
and hardware that works to improve visitor engagement in the museum
environment. The team has a range of backgrounds from scientists to programmers
to museum professionals and artists. It is a collaborative and helpful team
working together and approachable for questions and advice!
They currently have a range of projects and
funding on going at the centre and are working in partnership with a range of
museums, including BMAG, IGMT, the HIVE
and The New Library of Birmingham
(http://www.birmingham.ac.uk/facilities/hclh/demonstrator/index.asp) . One
of the most interesting aspects of the centre is the Prototyping Hall for
testing digital outputs of projects on going. The large room is part of the
centre’s space and includes large walled touch-screens, touch tables,
projectors , mobile technology and a multi-user tracking system that will be
able to track up to 40 users at once. There is also a one-way observation room.
This Hall allows the researchers to test technology in a simulated environment
of a museum, to see how users interact with the technology and each other. I
found one of the most interesting aspects of the Hall is the large touch screen
on the wall that allows multiple users to touch the screen at the same time;
something that I find is sadly lacking in museum touch screens.
Some of the current projects include an
EU-funded Regions of Knowledge: Smart Culture (http://cordis.europa.eu/fp7/capacities/regions-knowledge_en.html),
a £1.5m AHRC partnership with various universities and the Digital Heritage
Demonstrator project. All of the projects at Do.Collaboration seek to explore
the benefits of touch technology in a variety of ways and link touch screens
with mobile technologies.
The presentation today focused around the
PhD research of three students, Hafiz, Gido and Andrew. Hafiz could not be with
us, but Gido was kind enough to detail his research. Hafiz is working on
sensing people around a multi-touch table to see how users engage and approach
interactive tables. He is using tracking sensors around the table that can
track up to 6 users at once. Also part of the project is to use tracking to
personalise the space of a user around the table, allowing them to be in
control of their own area. The project also looks at how to attract users to
the table and greet them, which is also a focus on personalisation. The idea is
that instructions are given to the first users and then passed on to other
users through visual observation of the first user. Also the ability to track
people through their characteristics, such as height or gait, through the
gallery to personalise the interactives to them as they move through the space.
Gido’s project is also dealing with touch
screens, but also mobile devices in combination. He has been interested in the
varied reasons why people visit a museum and determined that one of the aspects
is for hands on experiences. He has questioned what behavioural patterns can be
seen with visitors’ interactions around touch tables and mobiles – how can the
touch screen increase the social interaction? He is interested in how
technologies can be combined: touch, mobile, QR, display, etc. to all become
context. Touch tables themselves are very social experiences and can be used by
many people, but they are also unfamiliar and very public which means some
people prefer not to use them because others can watch what they are doing.
Mobile, on the other hands, is familiar and personal, but its output is limited
and it creates less social experiences because it is more personal. Gido is
interested in how to connect these two technologies together. He would like to
be able to use these devices in combination in throughout the gallery space to
allow visitors to find more information. Gido is currently creating prototypes
to be used in the Prototype Hall to see how people move and interact and how
they use the technology to make the experience more social and interactive.
Andrew, meanwhile, is researching on a
subject that harkens back to my undergraduate days. He is focused on
reconstructing cuneiform tablets. There are, literally, hundreds of thousands
of fragments of cuneiform tablets scattered around the world, only some of
which are catalogued in the CDLI database (over 200,000 there alone). It is
like a giant jigsaw puzzle trying to fit the fragments together and many are
badly damaged. Andrew embarked on a project to digitally map 8000 complete
pieces to determine the average size of most tablets and found that this could
be measured. Most are a 1:1 ratio, and many others are the same ratio that can
be found on a Smartphone! Clearly, the Mesopotamians weren’t that different
from us! Andrew used photogrammetry to measure the tablets correctly. Now they
are able to predict the size of a complete tablet from only a fragment. This
will increase the efficiency of the matching process for scholars matches
amongst fragments around the world easier. Fragments can now to scanned in 3D
and matched up electronically in an online database. Users can manipulate the
online images and other users can see how the image has been moved and rotated.
As part of the project, Andrew has also been able to print representations of
the cuneiform tablets in 3D, which I personally find fascinating!
We have such wonderful technologies
available to us today that do amazing things. It is even more wonderful to know
that such cutting edge technology is being used in the heritage sector to
create visitor interest, solve historical problems and make museums more
interactive and interesting! We live in a fascinating time in the cultural
sector where technology is increasing in leaps and bounds, museums are becoming
much more inclusive and yet, at the same time, the cultural industry is
suffering economically. Still, that such projects as Hafiz, Gido and Andrew’s
exist is a testament to the people who work in this industry.
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